Senior Product Designer

at Miaplaza

EU RemoteProduct DesignSenior€60k - €90k

Miaplaza's product foundations are strong. What they want next is a step change in how their products feel: more expressive illustration, more purposeful motion, more moments of craft that turn a lesson into something a kid remembers.

We're hiring a Senior Product Designer whose craft anchor is illustration and motion. The design team is small and senior — five designers when you join — and each brings a distinct strength: brand, design systems, research, and now yours.

You'd own product design for the student learning experience end-to-end, from problem framing through delivery, in a Product Trio with a PM and EM who have strong opinions and expect yours. Beyond Curriculum, you'd set the illustration and motion bar for all of Miaplaza — the standards, motion principles, and character direction that other designers and the design system build from.

A defining part of the role is art-directing AI-assisted production: building the prompts, references, and review process that let a small team produce quality illustration and motion at a scale hand-crafting alone can't reach. You'd report to the Head of UX, with regular 1:1s covering craft, product, and career growth.

Location: 100% remote (EMEA, CET±2), with team gatherings in person a few times a year.

Must have

  • A portfolio of shipped digital product work — not only concepts or standalone pieces
  • At least 2 years working inside a product team, collaborating with PMs and engineers
  • Strong illustration or motion skills, with at least 1 year focused on either as a primary craft
  • Proficiency in Figma
  • Some experience directing or guiding visual work produced by others — freelancers, junior designers, or AI tools

Stand out if you also have

  • Deep motion skills in product contexts: interactions, transitions, onboarding, character animation
  • Experience using AI image or motion tools as production accelerators
  • Confidence running your own usability research, not just receiving findings
  • Multi-brand or education-focused design experience
  • Accessibility practice, especially for neurodivergent audiences

This probably isn't right for you if

  • Your work hasn't yet lived inside a live product with real constraints
  • You prefer well-scoped tasks over shaping ambiguous problems
  • You see AI tools as either a threat to craft or a shortcut around it

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